Good Shot
by
Steven Mulak
GOOD SHOT:
How to Shoot as Well as You Know How
(Work in progress)
Here’s a glimpse at my next
book. This one will be published by Stackpole in about two years, during
the fall of 2008. Good Shot will be an instructional “how-to”
book dealing with shotgunning in bird hunting situations. The book will
be heavily illustrated with both drawings and black & white photos, and
will take the reader to both the skeet field (for practice) as well as
into grouse coverts, duck blinds, and pheasant fields.
The target audience of this book, as implied in the subtitle, is the
bird hunter and waterfowler who would like to improve his skills with a
shotgun, but can’t seem to translate the time spent at the skeet range
into bona fide improvements when birds are in the air.
In
Good Shot, I use established procedures of shotgun shooting as
points of departure. I address the complications that come of moving off
the skeet range and into hunting situations. How to apply shotgun skills
to field situations will be the main theme of this book.
The excerpt below seems to be finished. There is the table of contents,
now revised, and the chapter dealing with skeet shooting. I’ll post more
passages as they are ready, so stay tuned. (And if you have any ideas,
don’t be shy: I’d like to hear from you.)
Excerpts:
Table of
Contents
Introduction:
What
makes someone a “Good Shot?”
Chapter one:
The
Problem: It’s not about marksmanship
Chapter two:
How to
Hit ‘em: Skeet revisited
Chapter three:
Getting Better: the formation of positive habits
Chapter four:
The Gun
You Shoot Best – The Field Shotgun
Chapter five:
Truths:
Physics, mechanics, and superstitions
Chapter six:
Take it
Outside: Shooting at upland birds
Chapter seven:
Let them come to you: Shooting at decoying birds
Chapter
eight:
Getting
Better, part II: shotgun games
Chapter Two
How to Hit ‘em:
Skeet Revisited
“Skeet shooting and bird hunting are about as much alike as paging
through a Playboy magazine is to taking out the cute divorcee down the
street for dinner and cocktails”. I once wrote that observation for a
shooting article. (I still think it’s pretty funny, but I’ve never
gotten a laugh with it.)
In the first case—the Playboy magazine—it’s all about make-believe, and
you can always turn the pages backward if you missed something or want a
better look. Take your time, there’s no hurry. But the dinner and
cocktails part is real: you need to react to a changing situation
whether you’re ready or not. You can’t go back and start over if you
make a mistake. There isn’t a guarantee of much of anything.
Similarly,
everything in skeet shooting is predictable: Nothing happens until you
call for the target, you know in advance where it’s going, and unless
you’re in a contest of some sort, you can always “turn the pages
backward” by calling for the target again if you’d like another chance.
In the field,
sometimes a pointing dog can add a modicum of predictability to the
unfolding situation by showing you in advance where the bird might be,
but after that you’re on your own: You need to react to a changing
situation and do it right now, you can’t go back and start over if you
make a mistake, and there isn’t a guarantee of much of anything.
Skeet was invented
sometime around 1925 by a group of Massachusetts bird hunters, among
them William Harden Foster. He was the author of the shooting classic,
New England Grouse Shooting. The game started out as a form of
grouse-shooting practice, but it was so much fun that it quickly became
popular among people who had never seen a grouse, let alone
hunted one. Competition, as it does in all things, fueled an evolution
of game-specific shooting methods, and before long the game of skeet
shooting had evolved into 20 precise repetitive movements that were
hardly recognizable as those practiced by a grouse hunter. With
popularity came commercialism, and soon there were skeet vests and skeet
guns and skeet loads and skeet shoes. By 1940, even its inventor
bemoaned what had become of the game he originated.
Fortunately, the
evolution of skeet involved only how the game was played, not the
game itself or the playing field. We can still use skeet shooting to
stay in practice for bird shooting because, physically, it's still the
same game that Foster and his buddies invented: same targets, same
distances, same speed. You don’t need a skeet gun or anything special to
shoot skeet—You can do it with the gun you hunt with.
Some things cry out
to be stated: Skeet is not bird shooting. Birds usually accelerate once
they leave the ground; Clay targets do just the opposite. Birds have a
way of taking flight when you least expect it; In skeet, nothing happens
until you say “pull.” Birds in flight can change direction and seldom
follow a predictable line; Clay targets occasionally get wind-blown, but
essentially follow a pre-determined flight path every time. Gamebirds
fly faster and slower, nearer and farther, lower and higher, and rarely
as straight as skeet targets.
All that is true.
But skeet remains the single most important shortcut to figuring out how
to hit moving targets, including all manner of gamebirds. The day is
gone when a hunter could learn to shoot well just by learning from his
hits and misses while hunting. Seasons are short, bag limits small, and
game is hardly plentiful. If you’re ever going to become a Good Shot,
you need to become intimate with clay targets. And, more than any of the
other clay target games, skeet is where you can work out the problems of
shotgun marksmanship.
Complicating all
things shotgun is the previously mentioned “invisibility factor.” It
permeates the sport. When we miss a bird in the field, we often don’t
know why. More lead? Less lead? Did I stop the gun? Was I above the
bird? If another bird got up in a similar manner a minute later,
we’d have a chance to try something different. Unfortunately, that
doesn’t happen—You might see another shot like that before the season is
out, but, then again, you might not. In the field, we’re usually given a
too-large dollop of time to stew about a missed shot afterward.
Sometimes, in that stewing time, bird hunters will arrive at conclusions
that are not always correct. Men become desperate, and will change
shells, change chokes, change guns—all because they don’t really know
why they missed.
There’s no
such problem at the skeet range.
Each shot is
predictable and repeatable and offers you a chance to go to work on
specific problem areas. You can say, “Let me have that one again,” and
continue to try different solutions until the right one is found. If
you’re willing to pay for the extra targets, you can shoot the same shot
over and over until the trap machine is empty or your shoulder falls
off, whichever comes first.
Some men truly
expect to hit them all—For them, every miss is a mistake. That may be a
workable theory at the target range, but not in the uplands and
waterfowl marshes. In field shooting, never missing might be
nice, but is hardly a realistic goal. However, knowing what you did
wrong when you miss is something worth striving for.
Skeet can provide
that knowledge.
For a bird hunter on
the skeet field, station one high house replicates the situation where a
treed grouse looses his nerve as the hunter walks beneath. The situation
is all but unique to grouse hunting—there are no other gamebirds that
routinely flush from trees. A non-bird hunter might think high-one is a
trick shot, but anyone who's chased grouse for any amount of time knows
better.
(Illustration: High one)
The overhead line of
the target’s flight goes straight away from the hunter. The difficulty
is that the bird is flying level to the ground (or nearly so) and
presents a weird perspective to the shooter. You must get in front of a
moving target to make a hit, but in this case “in front” is actually
underneath. Swing the gun along the flight-path of the target (which
from your perspective is nearly straight down) and pull the trigger the
instant you pass the bird. As with every other situation on the skeet
field, when you miss it’s usually a matter of not keeping the gun moving
right through the shot—in shooting terms, you “checked.” That is, you
unconsciously stopped the gun as you pulled the trigger. Keep the gun
moving and the target breaks.
I’ve
placed stations two-high and low-six together. Both are wonderfully
quick quartering shots, albeit from opposite directions. They are as
fast and true as any hunting situation when the bird flushes on the
flank and breaks across your front. We all need work on those shots, and
it's a shame there are only these two examples in a round of 25.
(Illustration: low six)
Here, the target
line is the classic quartering shot. The left-to-right high-house-two
shot starts ten feet higher and will be flatter than the climbing
right-to-left out of the low house. Pull along the flight line of the
target and keep the gun in front of the bird as you fire, and, as with
every other target, follow through after the shot. The most common cause
for missing this one is riding the bird too long and not being able to
keep the gun from “rainbowing” off the flight line. All human motions
are based upon a radius of some sort, and it is never more apparent than
in trying to swing a shotgun along a straight line for more than just a
short distance. Trying to take this shot beyond the center stake nearly
guarantees you’ll pull the gun off the line of the target. The answer
here is to find the line of the target—it slopes upward from the low
house and (apparently) downward from the high. Swing the gun, fire
quickly, and follow through.
Low one
and high seven are incomers, and low two and high six are the same but
with some angle on them. I lump the four together because in the woods
or fields all of them are fast, challenging shots. They are supposed to
represent birds that were driven in your direction by your partner or
perhaps a flushing dog. Unfortunately, on the skeet field, shooters
usually take them as floaters when the target begins slowing and
dropping after a long flight. Too bad. For them to be good practice you
should try to take them before they cross the center stake, while
they’re still rising and moving fast. If you take them quickly, they’re
challenging shots.
(Illustration: low two)
The line of the bird
is steeply rising in each of these four shots. You’ll need to lift your
gun along the flight line and pass the incoming target and fire as soon
as you do—not much lead is required. The difficulty is that, to do it
right, you don’t see the target as you pull the trigger—the gun barrel
has blotted it out. If you miss, chances are you peeked and wanted to
see the target break. In golf, all you see when you lift your head too
soon is a bad shot. Here, you’ll see a missed shot, but the message is
the same: Don’t peak. Find the line of the incoming target and keep the
gun moving.
What you get at
station eight are two shots like you might see a few times each season
in the thick stuff: Jackrabbit-quick incomers that you shoot almost in
self-defense. Station eight is a trick shot, all but impossible unless
you've seen it dozens of times and worked out the kinks ahead of time.
In the field, of course, you wouldn’t take this shot—at least, not if
you later expected to eat the bird. Instead, you’d turn around and take
the bird going away. But don’t try that on the skeet field—the guys
standing behind you won’t appreciate it.
(Illustration: High eight)
Here, the line
of the bird is coming right back over your head, or nearly so. Since
it’s all happening at a range of ten feet, this is a timing shot. The
instructions for how to hit this one are the same for the above four,
except that they’re written with an exclamation point at the end: Do it
the same, but do it quicker and closer! And if there is anything niftier
in the game of skeet than centering a station eight target and turning
it into a smoke ball, I don’t know what it is. If you miss, you’re
timing was probably off, or, more likely, you lifted your head.
Low-seven
is supposed to be a lay-up. It represents the sort of shot you get when
the dog points or works up a bird. Even if real gamebirds don't always
get up immediately in front of you, most field shots are classic rising
straightaways of the low-seven type. It’s seldom as uncomplicated in the
coverts as it is on the skeet range—Gamebirds hook left or right or get
behind a tree or sometimes they give you that humpbacked up-and-down
flight pattern that you can't stay on. Some are less difficult than
others, but real birds are never quite as easy as when you're standing
on the concrete pad with your back to the house.
(Illustration: low seven)
You don’t need to
move the gun much on low seven, but you do have to lift the muzzle to
stay with the bird as it rises—a still muzzle will translate to a miss.
This is a good station to begin practicing your gun mount if you’re
unaccustomed to shooting “low gun.” Both in the field and on the skeet
range it’s easy to put too much energy into getting the gun up and then
having that extra momentum carry the muzzles higher than you intended.
When low seven is missed, 90% of the time the shot is too high.
Stations
3, 4, and 5 are what we practice for. They’re difficult crossing shots
that come naturally to no one. Crossing pheasants or landing ducks might
not be going this fast, but bobwhites and grouse will, and so will
doves. Low 3 and high 5 are absolute 90-degree shots requiring more lead
than anything else on the skeet field. Low five, however, is the most
frequently missed target of all, probably because it has so much upward
slope to its flight line that it disappears from sight right around the
time a right-handed shooter is pulling the trigger.
(Illustration: High
five)
(Illustration: low
three)
The shots require
big leads and a smooth swing complete with an exaggerated
follow-through. These targets are always missed behind, and it’s easy to
misinterpret the amount of lead needed. However, once you get the proper
sight picture down pat, the most common cause for shooting behind these
crossing shots is not matching the gun speed to the speed of the
target—when we get as far in front as these targets require, we
sometimes chicken-out and slow the muzzle. Another reason we miss is
that we’re aiming so far in front that we want to peak back at the
target and lift our head to do so. Be sure you’re in front of the
target, swing smoothly on the target’s line and keep the gun moving.
If you spend any
amount of time at the skeet club, you’ll invariably hear other shooters
talk about leads in terms like “three feet,” or “a-foot-and-a-half.” For
believers of that school of thought, leads are the only problem and the
only answer. Since I’ve never yet seen a cosmic yardstick out there in
the sky 23 yards away, all that sort of advice ever meant to me was that
some people see things a heck of a lot differently than I do.
I’ve never liked the
“measure-the-lead” approach. Looking back over my instructions at the
various stations, there’s not much said about leads, other than relative
terms such as “hardly any” or “a lot.” Oh, lead is important—there’s no
denying it. But the pattern is fully a yard across, and it’s conceivable
that you can be off by three feet and still hit the bird. When
someone misses a target on the skeet range, it’s not because his
“foot-and-a-half” lead was off by a few inches.
There are only two
fundamentals to hitting a moving target, and most misses are the result
of improperly interpreting one or the other. Questions of “how much
lead?” become minor considerations compared to the two rules of
wingshooting: find the line of the bird and keep the gun
moving.
Finding the line
requires concentration—you have to look for it. It’s far more a matter
of observation than imagination, but you’ve got to look hard. What
you’re looking for is the flight path of the target. That’s the line the
gun has to move along.
Keep the gun moving
is one of
those things our body is reluctant to do. We swing the gun just fine,
but somehow we interpret pulling the trigger as something than concludes
that swinging motion. That’s a mistake. If you think that way, your body
will unconsciously begin to stop the gun in anticipation of the trigger
pull, the gun will slow, and you’ll miss behind. Oh, we might think
we’re not slowing the gun, but our bodies are lazy and don’t always do
what the brain tells it to. A conscious exaggeration of the
follow-through after the shot is the sure cure—that is, keep the muzzle
swinging along the flight line of the target for a long time after the
trigger is pulled. It is physically impossible stop the gun if you’re
trying to exaggerate a follow-through. (My own follow-through mantra is
to say “Hit THE bird,” as I swing the gun. I pull the trigger on the
word “the” and don’t stop the gun’s swing until I’ve gotten the word
“bird” out.)
Do those two things—find
the line and keep the gun moving—and the target will be hit
even if you don’t have the lead exactly right. Ignore those two basic
rules and you won’t accomplish much on (or off) the skeet field, even if
you could somehow measure exactly a foot-and-a-half in front of an
edge-on 30 m.p.h. target sailing through the air 70 feet away.
To repeat something stated earlier: Skeet is not hunting. It’s about
marksmanship and nothing else. You can’t learn much about gun handling
on the cement pad of the skeet range. Even though you might use skeet to
practice these things, there is no reward for smooth gun mount, using
the safety properly, or reloading quickly. There is no incentive built
in for knowing when to shoot quickly and knowing when you have extra
time. Being able to anticipate and to react to the unpredictable doesn’t
come into play. It’s a game that’s only about marksmanship.
If you're a bird
hunter looking to improve your marksmanship, welcome to the skeet field.
If skeet is new to you, you might break 10 or 12 on your first round.
From there to a point where you can regularly break 20 or 22 wouldn't
take long—maybe a dozen rounds, if you’re paying attention. The "how to"
you’ll pick up along the way really will make you a better wingshot:
You'll have as many chances as you need to figure out why you always
miss those out-of-the-tree shots, and you’ll get to understand the
correct sight picture for those fast crossing birds.
But then you come to
the fault line.
There’s a difference
between knowing how to break them all and breaking them all.
Some men drive themselves crazy in the clay target games because
they have acquired the first but can’t seem to succeed at the second.
Inevitably, that leads to bad decisions. In their perfectionist’s quest,
those men cross the fault line: They become “skeeters.” They remove as
many variables from the skeet equation as possible, and every step they
take leads them closer to perfection but farther from the skills needed
while hunting. They put the safety off ahead of time, pre-mount the gun,
and “grove in” on the target line. (I have known men who had the safety
removed from their shotguns, since they never used it while skeet
shooting.) They become fussy about where they stand on the pad, and the
directions in which their toes are pointing.
And it works. Follow
their example and you’ll break more targets—if that’s your goal.
But none of the
“skeeter’s” methodology freely translates into more birds in your bag
when you go hunting. In fact, exactly the opposite is true—if you become
a “skeeter,” you won’t learn and practice the skills needed to hunt
successfully.
So the first
question of every visit to the skeet range is “Why am I here?” Are you a
bird hunter who’s trying to become a Good Shot? Or are you a
skeet shooter on a quest for perfection?
If becoming
a Good Shot is not about marksmanship, it’s because that part is
a given—you can quickly become as good a marksman as you need to be.
Skeet is the shortcut: the target will break if you find the line and
keep the gun moving. Ignore either of those rules and the result is a
miss. It’s not even difficult.
* * * * *
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This site was last updated
01/24/07
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